We’ve been tracking Manus VR, the start-up dedicated to producing an intuitive VR glove input device, for a while now. The team were present at GDC in March, showing their latest prototype glove along ...
Lighthouse is Valve’s laser-based tracking system that forms the bedrock of Steam VR’s input system. Alan Yates, Hardware Engineer at Valve was a key player in the system’s design and implementation.
Among the handful of announcements Valve made at this year's Game Developers Conference was a subtle and hugely important one: Lighthouse. What in the world is Lighthouse? It's the "base stations" ...
Valve's less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it's working on with Valve, it mentioned "base ...
Valve will show a virtual reality (VR) headset. Developer versions of the headset will be available this spring, and partner HTC will ship their Vive headset to consumers by the end of the year. Two ...
The magic in Valve's VR prototypes isn't just in the headset. It's in the positional tracking of the controllers. That tracking may have many other uses: including helping robot drones understand ...
Don't miss out on our latest stories. Add PCMag as a preferred source on Google. If, like me, you were hoping to repurpose your first- or second-generation Valve Lighthouse trackers for a future ...