Blender tutorial on Proximity effect in Geometry Nodes. Step-by-step guide, explaining each node and related parameters.
OctopusEffects, #Blender tutorial to model a cute puppy with Modifier in Blender 3.3 Timestamp 00:00​ Introduction 00:10 Body ...
Abstract: Monocular 3D object detection reveals an economical but challenging task in autonomous driving. Recently center-based monocular methods have developed rapidly with a great trade-off between ...
Abstract: In this paper, we study the problem of 3D object segmentation from raw point clouds. Unlike existing methods which usually require a large amount of human annotations for full supervision, ...
Simple outline shader for 3D models using STENCIL and INVERTED HULL techniques. The outline vertex shader uses 'normal' to move the vertices along their normal vector. For objects with sharper corners ...
The shader has options for transparency alpha clipping, vertex snapping, affine texture mapping, and fog using fixed-point math. Note: This is a work in progress so updates will be frequent, but every ...