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Creative Bloq on MSNHow to design characters for animation that fit a storyCharacter design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of ...
As our exclusive IGN First coverage of Elden Ring Nightreign continues, we bring you our interview with game and combat designer Takuya Miyazawa. Enjoy!
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Creative Bloq on MSNThe 7 best tools for game art and texturesWant the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the ...
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